
Andrew Morrish · released May 24, 2013
The title says it all. Take one part falling block puzzle game, combine one part old-school platformer, add a couple thousand pixels, blend and serve. Why match colored blocks when you can just shoot the hell out of them? Your goal is to survive as long as you can in the single player, or the competitive multiplayer, or many challenges to help build your skills.
Sales
10,000
all platforms · as of October 19, 2026
Latest Steam CCU
1
Steam daily peak · Oct 25, 2026
Steam all-time peak
3
Steam concurrent players · Oct 2026
| Platforms | Sales | Share |
|---|---|---|
| PC | 10K | 100% |
Source: Steam